tag:blogger.com,1999:blog-1566222391488792839.post2311356339484080628..comments2023-05-09T13:19:44.163+02:00Comments on OSM4iPhone: OSM4iPhone gets a web siteUnknownnoreply@blogger.comBlogger2125tag:blogger.com,1999:blog-1566222391488792839.post-1122455506546836762009-03-24T10:04:00.000+01:002009-03-24T10:04:00.000+01:00Done! Read the next post.Done! Read the next post.dtbowhttps://www.blogger.com/profile/11094259814583172305noreply@blogger.comtag:blogger.com,1999:blog-1566222391488792839.post-34481761394625080992009-03-19T11:02:00.000+01:002009-03-19T11:02:00.000+01:00Are you able to provide a quick roadmap on the new...Are you able to provide a quick roadmap on the new site? (no pun intended!!)<BR/><BR/>Now I have an iPhone want to start contributing to OSM more, and am currently trying to decide on OSMTrack or track n trail.<BR/><BR/>One thing that would be quite good is an OSM slippy map so that we could quickly check coverage in an area, if some is missing then start tracking and upload to OSM. I am not talking editing in the field (yet....) more a case of being able to quickly check whether I am wasting my time in an area if it has already been mapped.<BR/><BR/>The route-me framework might help (http://code.google.com/p/route-me/), or in 3.0 might you be able to tweak the new maps API to add OSM tile overlays?toneshttps://www.blogger.com/profile/04906893954379110173noreply@blogger.com